Working on Kingdoms of Amalur: Reckoning's fantasy environments offered a lot of freedom, while also presenting the challenge of still making the world believable and cohesive within its own context.

 

In a game like this the world itself is a main character, with its own story and history to tell.  As World Designers it was our job to bring that to life.

 

I was responsible for terrain modeling, texture painting, high-level layout design and low-level asset placement, lighting, VFX, encounter design, gameplay pacing, and ultimately ensuring the environemnt supported the narrative.

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

DLC: Teeth of Naros

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

DLC: Teeth of Naros

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

DLC: Teeth of Naros

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

DLC: Teeth of Naros

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

DLC: Teeth of Naros

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

Rathir Gateway

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

Detyre

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

Detyre

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

Dalentarth

Kingdoms of Amalur: Reckoning
Kingdoms of Amalur: Reckoning

Dalentarth

Infitity Blade: Dungeons was slated to be a AAA dungeon crawler for iOS.  In addtion to level design, I did a lot of work with cinematics, as well as smaller cutscenes that gave the gameplay a bit more pop than most are used to seeing in mobile games.

 

Working with Epic Games and ChAIR was a great opportunity to learn from some of the best in the business.

Fire-T1-06.jpg
Fire-T1-06.jpg
Fire-T1-05.jpg
Fire-T1-05.jpg
Fire-T1-04.jpg
Fire-T1-04.jpg
Fire-T1-03.jpg
Fire-T1-03.jpg
Fire-T1-01.jpg
Fire-T1-01.jpg

Rise of Nations: Rise of Legends is the spiritual successor to 2003 RTS Rise of Nations.  I worked with narrative designers to build single player campaign and multiplayer maps.

Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends
Rise of Nations: Rise of Legends

Misc work helps me learn new software packages and gives me a chance to practice the more traditional skills

Hand Study
Hand Study

ZBrush